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Old Dec 02, 2009, 03:02 AM // 03:02   #21
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And also because, like Damian mentioned, they're just different kinds of items than stackable ones. They have individual properties. I'm all for a trader that buys and sells perfect mods and inscriptions (it must be possible, because runes are like that and there's obviously a rune trader), but I don't think it's feasible to ask for stacking inscriptions, runes, or mods.
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Old Dec 02, 2009, 05:04 AM // 05:04   #22
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Originally Posted by Skyy High View Post
I'm all for a trader that buys and sells perfect mods and inscriptions
Now this is an awesome idea. An old one, true, but still awesome.
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Old Dec 02, 2009, 09:10 AM // 09:10   #23
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You really want to hoard inscriptions because market for them is crap. Pretty much anything that is <1k value is impossible to buy from players or sell it in timely manner and if it is even remotelly usefull for you, you'd better hoard that drop.

So, either mod trader or stacking would actually be useful.

PS: What 'market considerations'? I do not see stackable items suffering in market because they are stackable and can be hoarded, but rather because they are worthless.
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Old Dec 02, 2009, 10:14 AM // 10:14   #24
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I forgot to say that I'm talking about all the Inscriptions/Mods. I mean, stacks of +30Hp for Sword or stacks of +29Hp for Sword...it's still 1 space not 20 for the same item. I got x18 Ench 20% for Axe on a mule, with 18 spaces instead of 1.
18 of em ? so pointless. If you value so much slots on your mule , sell 17 of em to merch .... you are wasting more "possible" money to stack there , plain simple.

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Originally Posted by Baku_The_Killer View Post
To those that /notsigned... you probably don't play enough that game and don't understand our situation it's not nice see 10 times the same item at Xunlai.
Well those that /notsigned probably understand the game better and had that situation many times ( like me , unlike you ). You cant stack 250 Voltaic Spears in 1 slot can you ? same happens with those items. MagmaRed made a good explanation in #3 , there are some variables in GW code that cant be changed that way and that thing you are suggesting is one of them.

If you make insc stackable , then mods should be too .......weapons with same skin , damage ,req and colour should be too , and shields , and staffs bla bla bla .... not needed , not important , therefore /notsigned
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